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Making Electronic Music

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Mauricio
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Re: Making Electronic Music
« Reply #2205 on: Mar 9th, 2010, 10:06pm »

on Mar 9th, 2010, 10:23am, Disobedient wrote:
I had to compose a piece for my Electronic music class. Alot more difficult that I had anticipated. I commend all you guys that can make coherent electronic music. I'll stick to guitar based music.


Let's hear this.
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Mauricio
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Re: Making Electronic Music
« Reply #2206 on: Mar 9th, 2010, 10:15pm »

I figured out my sweeps problem today. Hope this helps anyone wondering the same thing.

So a lot of people recommend using a low-pass filter and automating the cutoff... but that makes the sweep less dynamic and you can't get as long of sweeps... I wanted to get at least 8 bar sweeps...

So instead I started using a bandpass/notch filter. Instead of trying to automate using envelopes I just used my midi controller and did it by hand... it sounds a lot more natural. The envelope ends up looking like a exponential curve. This was another problem I was running into... using an sine or saw LFO on the filter cutoff or a negative envelope just didn't give me that natural curve shape of a rise.

I set an EQ with a transpararent 48db LowCut at 200 Hz

Then the 2nd thing i noticed was the way the sound fades. The best sweeps I think are the ones that go ssssssssssSSSS S S s s s s
and instead of reversing the sweep and adding a side chain compressor, I kept the same frequency with a slight sweep back... and added an LFO to the volume...

I also noticed that the sweeps I liked best had a special movement... the sweep up was directional towards you, and the sweep down was stagnant and moved away to the sides...

So I added automated reverb, and panning or delay. So the sweep starts slightly on the right and moves away slightly on the left or vice versa...

None of the sweeps I had from the sample packs had these qualities. and trying to mix and match them didn't work either.
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Mauricio
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Re: Making Electronic Music
« Reply #2207 on: Mar 10th, 2010, 02:31am »

Just found this: So rad.

SoundSource
Sophisticated Sonic Selection

SoundSource is a tiny application for Mac OS X enabling you to switch your audio input and output sources with a single click, and even adjust their volume settings.

http://www.rogueamoeba.com/freebies/
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The_IRA
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Re: Making Electronic Music
« Reply #2208 on: Mar 15th, 2010, 10:43am »

Moving this topic from "whats on your mind" to this thread.

Making your own kick drum (and other drum parts if you wil):

So far from what I have looked up from layering is to throw in deep bass, mid range, and higher pitch sounds of different kicks together. Use a filter on each one to bring out what you want from it (HP on higher pitch, band pass on mid range kick, etc).

However, going through my Battery 3's library, I want to go through as many as I can that I like to layer and create my own. What are some good qualities to look for? Should I skip the quiet ones? (ie there are sets sample from the same sound/sample with just softer kicks)
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Re: Making Electronic Music
« Reply #2209 on: Mar 15th, 2010, 12:30pm »

Whatever sounds good... You're most likely going to compress the hell out of them anyway so the quiet kicks are only really different from loud ones in terms of tone. For tops, you're listening for the right attack, harmonic content, bits of ambiance that support the track. I synthesize my bottoms usually, but for low samples you're listening for a root note that compliments the key you're working in, pitch decay speed, volume envelope, etc. You'll notice all those parameters are really easy to adjust on a synth compared to finding the sample that has exactly what you need.
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Batman uses samples.

on Mar 13th, 2009, 05:06am, TYLER wrote:
EDIT: I JUST REALIZED THIS ISN'T THE WHERE I GO ON MUSHROOMS THREAD.
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Re: Making Electronic Music
« Reply #2210 on: Mar 15th, 2010, 12:53pm »

on Mar 15th, 2010, 12:30pm, Kyran wrote:
Whatever sounds good... You're most likely going to compress the hell out of them anyway so the quiet kicks are only really different from loud ones in terms of tone. For tops, you're listening for the right attack, harmonic content, bits of ambiance that support the track. I synthesize my bottoms usually, but for low samples you're listening for a root note that compliments the key you're working in, pitch decay speed, volume envelope, etc. You'll notice all those parameters are really easy to adjust on a synth compared to finding the sample that has exactly what you need.


Thanks, and I can agree from what you are saying. When you merge layers together do you have to make sure that they share a common tone as well, or since they are different ranges (low, mid, high) it doesnt matter as much? And if you merge the layers into a single audio sample, isnt it just as easy to transpose the new sample into the tone that goes with the song too? (ie comparing it to synthesized)
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Re: Making Electronic Music
« Reply #2211 on: Mar 15th, 2010, 1:15pm »

The separate samples don't have to be in the same key but you can transpose them around until you get the tone you're looking for. The problem with transposing samples too much is quality degradation. I find the low frequencies to be sensitive to this so I find it's easier to synthesize that portion of the spectrum. I think I remember Jesse posting a while back about a kick drum that wasn't in key where he just filtered out the sub and filled it in with a sine. It's a good trick to use when you're only using one sample for the kick as tuning it will have an audible negative effect on the high frequencies in the attack.

Combining samples isn't just useful for different harmonic content; You can compose sounds based on the samples' relation to time, for example, the attack of one sound and the release of another, with maybe the reverb tail of a third sample. Load up some samples and play with their envelope settings.
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Batman uses samples.

on Mar 13th, 2009, 05:06am, TYLER wrote:
EDIT: I JUST REALIZED THIS ISN'T THE WHERE I GO ON MUSHROOMS THREAD.
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Re: Making Electronic Music
« Reply #2212 on: Mar 15th, 2010, 1:51pm »

on Mar 15th, 2010, 1:15pm, Kyran wrote:
The separate samples don't have to be in the same key but you can transpose them around until you get the tone you're looking for. The problem with transposing samples too much is quality degradation. I find the low frequencies to be sensitive to this so I find it's easier to synthesize that portion of the spectrum. I think I remember Jesse posting a while back about a kick drum that wasn't in key where he just filtered out the sub and filled it in with a sine. It's a good trick to use when you're only using one sample for the kick as tuning it will have an audible negative effect on the high frequencies in the attack.

Combining samples isn't just useful for different harmonic content; You can compose sounds based on the samples' relation to time, for example, the attack of one sound and the release of another, with maybe the reverb tail of a third sample. Load up some samples and play with their envelope settings.


About the time relation, I thought of that too but didnt state it (self implied high notes are for attack, but not necessarily all the time). I will definitely try out what youre saying.

Great point about transposing: if I made a sample I guess I wouldnt want everything to transpose and sound weird (and degrade like you stated). Now with Jesse stating he filters the lows and creates his own to key of the song, could I assume then that the biggest part of getting the drum to mix well in key is the sub/low end kick? Although I have not tried it myself, but it makes sense since it is the lingering sound and lasts the whole time giving it the volume and tone, where the attack and initial *boom* are much shorter.
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Mauricio
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Re: Making Electronic Music
« Reply #2213 on: Mar 15th, 2010, 6:45pm »

on Mar 15th, 2010, 10:43am, The_IRA wrote:
Moving this topic from "whats on your mind" to this thread.

Making your own kick drum (and other drum parts if you wil):

So far from what I have looked up from layering is to throw in deep bass, mid range, and higher pitch sounds of different kicks together. Use a filter on each one to bring out what you want from it (HP on higher pitch, band pass on mid range kick, etc).

However, going through my Battery 3's library, I want to go through as many as I can that I like to layer and create my own. What are some good qualities to look for? Should I skip the quiet ones? (ie there are sets sample from the same sound/sample with just softer kicks)


What I do is make the boomy part of the kick with a synth and then use the click from from whatever kick I like and merge them together... This way I can have control of the body of the kick... how low it goes, and the sweep. I pay close attention to the shape of the kick drum.

I guess good qualities to look for... look at the wave shape of the kick... if it looks like a nice tight sine... but it really depends on the kind of kick you wanna build. try to find a really good kick, like the ones fukkk offf uses and sample one right when it's just a kick alone.
Then look at it. Look at the wave, look at how long it sustains for etc and try to re create it.

Here's one I made, it's the first one... the others is what the kick sounded like before i added the click to it.

http://www15.zippyshare.com/v/95123459/file.html
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Re: Making Electronic Music
« Reply #2214 on: Mar 15th, 2010, 10:06pm »

^Thanks for the heads up. Made a good point, I need to find a good quality drum from a track that I like and analyze its shape.

As for synthesizing my own kick I would probably use the first click and thud sampled, but merge it with something synthesized as the main "ummph" (since you guys talk about that). How would one go about doing this? Sounds like a plain sin wave or two. Saw a video of a guy using ableton's operator, two saws, one was a 5th higher (power chord). Gave it a good sound. Suggestions?
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Mauricio
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Re: Making Electronic Music
« Reply #2215 on: Mar 17th, 2010, 01:36am »

on Mar 15th, 2010, 10:06pm, The_IRA wrote:
^Thanks for the heads up. Made a good point, I need to find a good quality drum from a track that I like and analyze its shape.

As for synthesizing my own kick I would probably use the first click and thud sampled, but merge it with something synthesized as the main "ummph" (since you guys talk about that). How would one go about doing this? Sounds like a plain sin wave or two. Saw a video of a guy using ableton's operator, two saws, one was a 5th higher (power chord). Gave it a good sound. Suggestions?


I sent you an email.
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TYLER
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Re: Making Electronic Music
« Reply #2216 on: Mar 17th, 2010, 3:25pm »

http://www.youtube.com/watch?v=GbH6qSW3LH0

i wanna wire some shit up.
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ask beavis i get nothin' but head
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Re: Making Electronic Music
« Reply #2217 on: Mar 17th, 2010, 7:31pm »

Pretty sure this is a dumb question but here it goes. Im currently learning Fruity Loops and one thing that bothers me is when trying to make a wobble note in Sytrus as soon as I click the bubble to activate the LFO it adds like a delay to my notes? If I click a note real quick then another they bleed into eachother because they play slightly longer then how long Im clicking them. But as soon as I deactivate the LFO it goes back to normal. Its really annoying when your trying to make a bass line and cant because the notes bleed into eachother rather then flow smoothly? If anyone can help me out on this it would be much appreciated .
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Re: Making Electronic Music
« Reply #2218 on: Mar 17th, 2010, 8:15pm »

okay guys, i don't know where else to turn to. i've read through almost this entire thread from scratch, employed just about every trick in it, and gone to various other forums / help sites, and yet my songs still aren't turning out sounding... "professional" enough. help! here's my newest tune that i just attempted to produce:

http://soundcloud.com/the-transatlantic-trapeze/bee-assassin-demo

Things that I'm especially frustrated about: kick AND snare are WEAK. i keep listening to "fluttery" for comparison and it makes me wince how bad mine sounds. Furthermore, the synths all basically sound mushy and not clear.

Things I've tried ON this track: panning, compressing, eq-ing, put a limiter on the master.... am I just doing it all wrong?
« Last Edit: Mar 17th, 2010, 8:20pm by Generalife » Logged

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Re: Making Electronic Music
« Reply #2219 on: Mar 17th, 2010, 8:25pm »

on Mar 17th, 2010, 3:25pm, TYLER wrote:
http://www.youtube.com/watch?v=GbH6qSW3LH0

i wanna wire some shit up.

reminds me of this which i want to make
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...the gap between, say, Plato or Nietzsche and the average human is greater than the gap between that chimpanzee and the average human. - Louis Mackey - Waking life
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